本篇文章主要记录了前端笔试中常考的基础手写题,对源码进行了一点缩减,也是为了能在笔试中能更快的写出来。
防抖节流:
//防抖
function debounce(fn, time) {
let timer;
return function () {
clearTimeout(timer);
timer = setTimeout(() => {
fn.call(this, ...arguments);
}, time);
};
}
//节流
function throttle(fn, delay) {
var prev = Date.now();
return function () {
var now = Date.now();
if (now - prev >= delay) {
fn.call(this, ...arguments);
prev = Date.now();
}
};
}
继承:
//组合继承
function Parent(name){
this.name = name;
}
Parent.prototype.getName = function(){
console.log(this.name)
}
function Child(name){
Parent.call(this,name);
}
Child.prototype = new Parent();
//寄生组合
function Parent(name){
this.name = name;
}
Parent.prototype.getName = function () { console.log(this.name) }
function Child(name){
Parent.call(this,name);
}
Child.prototype = Object.create(Parent.prototype,{
constructor:{
value:Child,
writable:true,
enumerable:false,
configurable:true
}
})
call、apply、bind实现:
//call
Function.prototype.myCall = function (content, ...args) {
content = content || window;
content.fn = this;
let result = content.fn(...args);
delete content.fn;
return result;
};
//apply
Function.prototype.myApply = function (content, arr) {
content = content || window;
content.fn = this;
let result = arr && content.fn(...arr);
delete content.fn;
return result;
};
//bind
Function.prototype.myBind = function (content, ...args) {
const that = this;
return function F() {
if (this instanceof F) {
return new that(...args, ...arguments); // 因为返回了一个函数,我们可以 new F(),所以需要判断
}
return that.apply(content, [...args, ...arguments]);
};
};
柯里化:
//定长柯里化
function curry(fn, ...presetArgs) {
return function (...args) {
let allargs = [...presetArgs, ...args];
if (allargs.length >= fn.length) {
fn.apply(this, allargs);
} else {
return curry(fn, ...allargs);
}
};
}
//累加函数
function add(){
let args= [...arguments];
let adder = function(){
args.push(...arguments);
return adder;
}
adder.toString = function (){
return args.reduce((a,b)=>a+b)
}
return adder;
}
new、instanceof、object.create实现:
//new
function myNew(Con, ...args) {
let obj = {};
obj.__proto__ = Con.prototype;
let result = Con.call(obj, ...args);
return result instanceof Object ? result : obj;
}
//instanceof
function myInstanceof(left, right) {
let prototype = right.prototype;
left = left.__proto__;
while (true) {
if (left === null || left === undefined) return false;
if (prototype === left) return true;
left = left.__proto__;
}
}
//object.create
function myCreate(p) {
function F(){}
F.prototype = p;
return new F();
}
其他:
//数组map
function map(arr,callback) {
if(Array.isArray(arr)){
let newArr = [];
for(let i = 0 ;i<arr.length;i++){
newArr[i] = callback(arr[i],i,arr);
}
return newArr;
}
return [];
}
//深拷贝
const deepCopy = function (obj) {
let newObj = obj instanceof Array ? [] : {};
for (let key in obj) {
if (obj.hasOwnProperty(key)) {
newObj[key] =
typeof obj[key] === "object" ? deepCopy(obj[key]) : obj[key];
}
}
return newObj;
};
//冒泡排序
const popSort = (arr)=>{
for(let i=0;i<=arr.length-1;i++){
for(let j=i+1;j<=arr.length;j++){
if (arr[i] > arr[j]) {
[arr[i], arr[j]] = [arr[j], arr[i]];
}
}
}
}
50行简单版Promise实现:
//当前执行栈执行完毕时会立刻先处理所有微任务队列中的事件,然后再去宏任务队列中取出一个事件。同一次事件循环中,微任务永远在宏任务之前执行
const PENDING = "pending",
RESOLVED = "fulfilled",
REJECTED = "rejected";
function myPromise(fn) {
this.val = null;
this.state = PENDING;
this.resolvedCallback = [];
this.rejectedCallback = [];
try {
fn(resolve.bind(this), reject.bind(this));
} catch (e) {
this.reject(e);
}
function resolve(val) {
if (this.state === PENDING) {
setTimeout(() => {
this.state = RESOLVED;
this.val = val;
this.resolvedCallback.forEach((cb) => cb(val));
});
}
}
function reject(val) {
if (this.state === PENDING) {
setTimeout(() => {
this.state = REJECTED;
this.val = val;
this.rejectedCallback.forEach((cb) => cb(val));
});
}
}
}
myPromise.prototype.then = function (onResolve, onReject) {
onResolve = typeof onResolve === "function" ? onResolve : (v) => v;
onReject =
typeof onReject === "function"
? onResolve
: (r) => {
throw r;
};
if (this.state === PENDING) {
this.resolvedCallback.push(onResolve);
this.rejectedCallback.push(onReject);
}
if (this.state === RESOLVED) {
setTimeout(() => {
onResolve(this.val);
});
}
if (this.state === REJECTED) {
setTimeout(() => {
onReject(this.val);
});
}
};
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