蓝色字体
,选择“标星公众号”

一、屏幕内容的捕获
navigator.mediaDevices.getDisplayMedia()
async function startCapture(displayMediaOptions) {let captureStream = null;try {captureStream = await navigator.mediaDevices.getDisplayMedia(displayMediaOptions);} catch(err) {console.error("Error: " + err);}return captureStream;}
function startCapture(displayMediaOptions) {let captureStream = null;return navigator.mediaDevices.getDisplayMedia(displayMediaOptions).catch(err => { console.error("Error:" + err); return null; });}
可以共享当前屏幕,也可以共享其他的应用窗口和浏览器的其他标签页。

我们在上面的实现中可以看到, 传递给startCapture函数的参数为displayMediaOptions。
这个参数是用于配置返回数据流的。
数据形式如下:
const displayMediaOptions = {video: {cursor: "never"audio: false,logicalSurface: false,};
const gdmOptions = {video: {cursor: "always" // 始终显示鼠标信息},audio 配置信息是可选的audio: {echoCancellation: true,noiseSuppression: true,sampleRate: 44100}
<html lang="en"><head><meta charset="UTF-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta http-equiv="X-UA-Compatible" content="ie=edge"><title>Screen Record</title><link rel="stylesheet" href="./css/index.css"></head><body><p>This example shows you the contents of the selected part of your display.Click the Start Capture button to begin.</p><p><button id="start">Start Capture</button> <button id="stop">Stop Capture</button></p><video id="video" autoplay></video><br><strong>Log:</strong><br><pre id="log"></pre><script src="./js/index.js"></script></body></html>
#video {border: 1px solid #999;width: 98%;max-width: 860px;}.error {color: red;}.warn {color: orange;}.info {color: darkgreen;}
const videoElem = document.getElementById("video");const logElem = document.getElementById("log");const startElem = document.getElementById("start");const stopElem = document.getElementById("stop");const displayMediaOptions = {video: {cursor: "never"},audio: false};startElem.addEventListener("click", function(evt) {startCapture();}, false);stopElem.addEventListener("click", function(evt) {stopCapture();}, false);console.log = msg => logElem.innerHTML += `${msg}<br>`;console.error = msg => logElem.innerHTML += `<span class="error">${msg}</span><br>`;console.warn = msg => logElem.innerHTML += `<span class="warn">${msg}<span><br>`;console.info = msg => logElem.innerHTML += `<span class="info">${msg}</span><br>`;async function startCapture() {logElem.innerHTML = "";try {videoElem.srcObject = await navigator.mediaDevices.getDisplayMedia(displayMediaOptions);dumpOptionsInfo();} catch(err) {console.error("Error: " + err);}}function stopCapture(evt) {let tracks = videoElem.srcObject.getTracks();tracks.forEach(track => track.stop());videoElem.srcObject = null;}function dumpOptionsInfo() {const videoTrack = videoElem.srcObject.getVideoTracks()[0];console.info("Track settings:");console.info(JSON.stringify(videoTrack.getSettings(), null, 2));console.info("Track constraints:");console.info(JSON.stringify(videoTrack.getConstraints(), null, 2));}


这个例子只是调取接口获取到当前分享屏幕的数据流,并通过video的形式显示出来。我们在拿到数据流信息这个,可以把这些信息上传到服务器,生成相应的视频文件。也可以结合websocket之类的处理方式,实现实时的屏幕共享功能。
基于 Spring Boot 的 Restful 风格实现增删改查

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